E-learning Projects

Immersive Learning Experience

Are you ready to embark on the journey of driving up sales through a soft 5 star approach technique?

FEATURED PROJECT

Stellar Driven Sales Mastery E-learning

This immersive scenario-based eLearning concept project was designed to help you!
Gamification themed and techniques used to stimulate the learning environment even more.
Ready to skyrocket your sales with highly-raved reviews as focus!
View Project
corporate e-learning production experience

End-to-end e-learning production

A brief sharing of my experience in producing e-learning courses in corporates previously.


Latest Experience - Shopee Singapore

As a Learning Partner, I supports 8 Engineering and Product teams in the tech company in terms of their learning needs. This can range from soft skills learning such as cross-cultural communication as they often come from diverse backgrounds and cultures, train up the tech trainers who will in turn train their team members in engineering languages, as well as transforming complex, dry technical training contents through working with their teams into digestible, interesting, and engaging learning sessions.

Icon - Elements Webflow Library - BRIX Templates

Rigorous Reviews

As a Learning Partner who supports Engineering and Product teams in the company, each e-learning course I produced went under many rigorous rounds of reviews with: Training Manager, Training Directors, Engineering Project Manager, and Engineering Directors before launching to check for: knowledge accuracy, presentation style, learning experience.

Icon - Elements Webflow Library - BRIX Templates

Challenges

As a learning designer tasked with producing end-to-end e-learning for an engineering team, I face multifaceted challenges. Firstly, translating complex engineering concepts into accessible language and interactive content requires a deep understanding of both coding languages and the broader engineering domain. Secondly, bridging the communication gap between technical experts and novice learners demands adept facilitation skills to ensure effective knowledge transfer and engagement throughout the learning process. Balancing these elements while maintaining instructional integrity presents a formidable challenge in crafting comprehensive e-learning experiences for engineering professionals.

Icon - Elements Webflow Library - BRIX Templates

Gains

Navigating the challenges of producing end-to-end e-learning for an engineering team has enriched my skill set as a learning designer. Through this experience, I've furthered my understanding of engineering concepts, honed my communication abilities to effectively convey and break down complex ideas, and developed innovative strategies for facilitating learning experiences that bridge expertise gaps. Overall, this endeavor has empowered me to create more impactful and engaging e-learning solutions tailored to the unique needs of technical audiences.

Icon - Elements Webflow Library - BRIX Templates

Learning Designer

Act as a consultant to provide recommendation on how to design the e-learning (in terms of content itself, content presentation, learning activities, gamification techniques, knowledge recall and retention technique) with the main purpose is to: enhance the learning experience (especially when it comes to speed up the new hires).

Icon - Elements Webflow Library - BRIX Templates

Instructional Designer

From analysis phase (audience analysis, training needs analysis) to the evaluation phase (designing how should we evaluate the course's effectiveness and how should information to evaluate be collected), with a focus on the overall effectiveness of the curriculum or the training program on the target learners.

Icon - Elements Webflow Library - BRIX Templates

End-to-End E-learning Producer

✔️ Documented the e-learning production process (SOP, required learning materials, email chain for approval, feedback and evaluation documents by trial nominees and actual learners after launching)
✔️ Acted as a coordinator, a point of contact (POC) for all the e-learning projects where I worked with SMEs and other relevant stakeholders from end to end
✔️ Performed audits and quality checks (QCs) on the content by the SMEs and whether they follow the brand guidelines
✔️ Produced SCORM compliant courseware on Articulate Authoring tools and get the approval of the Training Manager and Instructional Design Lead.
✔️ Get the course feedback from trial nominees pre-launched, make the necessary amendments
✔️ Launch the course on the Learning Management System and enroll relevant learners, under the request of relevant managers and team leads
✔️ Collect feedback post-launch 30 - 60 - 90 days to make necessary improvements

Icon - Elements Webflow Library - BRIX Templates

Collaboration with SMEs

Work closely with Engineering Subject Matters Experts to understand the engineering concepts that need to be brought across and how they can break down the content, what should be included, and consult them on how the learning activities and tests or hands-on practices could be designed for an enhanced learning effectiveness.

Icon - Elements Webflow Library - BRIX Templates

Authoring Tool: Articulate

✔️ Articulate Rise
✔️ Articulate Storyline 360

Icon - Elements Webflow Library - BRIX Templates

Video Editor & Production

✔️ Camtasia (For closed captioning, basic video editing, screen recording for engineering trainers)
✔️ Adobe Premiere Pro CC

Icon - Elements Webflow Library - BRIX Templates

Collaborative Suite

✔️ Google Workspace (G Suite)
✔️ Zoom
✔️ Conference (Admin rights for documentaries)

Icon - Elements Webflow Library - BRIX Templates

Simple Graphic Design

✔️ Canva
✔️ Basic Photoshop

Icon - Elements Webflow Library - BRIX Templates

Instructor-led Training

Training Sessions and Workshops

Physical Classes/ Workshops

I have conducted over 100 physical training workshops, classes, onboarding sessions over 3 years in the Learning and Development field with a diverse range of time duration for each class (whole day 9 to 5, a few hours).
Class size ranging from below 10 to over 35).

Virtual Instructor-led Training

Pandemic period is when I got to strengthen my skill in delivering training virtually. Challenges in virtual setting, especially when it comes to engagement has been tackled in many ways, such as leveraging on conference tool like Zoom and its function (polling, stamping, break-out rooms, etc.). Learners has feedback to me that they felt even more connected than physical class previously.

Hybrid Instructor-led Training

When supporting 8 different markets across APAC, the teams are spreaded across the globe. That's when I honed my skill in facilitating BOTH virtual and physical classes at the same time, making sure everyone is on the same page and yet all can engage with the training.

Audience & Engagement

I always enhance the learning experience with relevant learning activities from group discussion, gamification, teach backs and role plays when appropriate to make the training more engaging and help with better knowledge retention.

These activities will be different depending on the learners. Learning audiences (of diverse backgrounds) I have worked with before:
💟 Account Managers, Customer Service Teams
💟 Engineering, Product Teams
💟 Monitisation Integrity Teams (policy managers, quality assurance teams)
💟 Vendors (Like BPO for tech companies)
💟 Team leaders

What others say about my training?

Training Content Design

Onboarding

Product/ Policy Training

Soft-skill Training

Training Program Development

Revamped Training Program

A sample onboarding revamp project that I have done before for a giant social media company

Before

Duration: 5 days/ week for 2 weeks
Time: from 10 to 5PM daily
Program Structure
Virtual Instructor-led training
Daily lecture-style (1 morning, 1 afternoon)
Limited hands-on practice (repeated case scenarios, for only one market)
Current Situation
Team Leads notified significantly low operational accuracy when new hires perform on the platform
Limited understanding of the knowledge taught
Requires a lot more hand-holding and shadowing with seniors for more than 2 weeks after graduating from the onboarding

After

Duration: 5 days/ week for 2 weeks
Time: Varies
Program Structure
Systematically blended program, inclusive of:
Live workshop (2 hours/ day)
Lots of workbook activities, hands-on practices with diversified scenarios for different markets
Asynchronous e-learning with high engagement levels and gamification techniques
Results
Improvement in operational accuracy
Familiarity with the platform and fluency in knowledge taught to apply into real-life scenarios
A lot less shadowing required, and reduce to only 1 week of shadowing

ADDIE Applied

A sneak peek into the process of designing this training program

The Problem

As mentioned above, we realized the gaps between onboarding stage and the LIVE stage that causes operational inaccuracy level and thus the needs to bridge such gap.

Analysis

Many analyses were conducted to understand where the gaps might come from - the training program itself, the content, the audience, the real-life scenarios that these functions are facing but were not brought into training.

Determine the evaluation

At this analysis stage, I made it our mission to also analyze how do we want to measure our training effectiveness after revamping the program. It should be tied with goals at team level, department level and organizational level accordingly. For example, for team level, it could be to increase the accuracy by 10 percent by the end of the next month. This guides us on what information must we collect throughout the onboarding and post-onboarding so we can measure the effectiveness correctly.

D - Design

Working with Subject Matter Experts to ensure knowledge included are accurate and makes sense. Besides, designing the structure and flow of the program in a way that not only excites the learners (focus: learning experience), but also helps prolong the knowledge retention due to deeper understanding. This means to help learners understand how to navigate the information to apply, rather than just "remembering" them.

D - Development

This is where iterations took place repeatedly till desired outcome is achieved. With a blended learning approach, development of the program include beyond creating slides. It also includes developing asynchronous e-learning, collaborating with SMEs to produce video learning, creating knowledge checks, scenarios for application and discussion, teach backs, workbooks activities, and hands-on platform. This requires Instructional Designer to writer concrete instructions while searching and collecting many cases to make the onboarding as close to the real-life scenarios as possible (like an immersive experience)

Implementation

This includes pre-launching the program with a trial batch, gathering feedback, making amendments, and continuous improvement so the structure and content stay relevant, up-to-date, and effective.

Evaluation

This step is made possible because the evaluation metrics, measurements, and goals have already been defined since the initial stage of Analysis so we have enough information to conduct summative evaluation at this stage. This is very crucial so we know if our training is working, as well as which areas need to be changed or improved.

Evaluation is not the final stage

Training program design can be a cycle with many rounds of iteration needed as and when changes happen (which are inevitable). Making sure the training programs always stay relevant and updated is part of the process.

Learning Management System

LMS I have experienced
Shopee LMS
(In-house system)
ByteDance LMS
(In-house system)

Administrative

🩷 Adding and removing learners: by batches, by groups, by classes
🩷 Class management

Instructor Rights

🩷 Hosting SCORM-compliant e-learning courses
🩷 Setting up exams, knowledge checks, quizzes
🩷 Setting up curriculums, group assignments, assignment submissions

Tracking and Reporting

🩷 Measuring important metrics